=====================================================================
   Italian Eve Spec Sheet
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------General Information--------------------------------------------

Title           : Italian Eve
Filename        : de_italian.bsp
Author          : TorQue[MoD]
Author Email    : torque_mod@planethalflife.com
Home page       : http://www.planethalflife.com/modmapper/
Description     : My third Bomb/Defusion map for Counter-Strike
Previous Maps   : Ash, Bell Tower (CS Only)

------Credits and Thanks---------------------------------------------
Thanks to everyone who helped test this map and to Planet Half-Life for hosting my site.


------Additional Info, Tips, and Notes-------------------------------
This level has gone through 3 or 4 test compiles, each changing slightly. The street lights were supposed to have a glow effect on them but they stopped working in the last compile for some reason. Due to the fact that it takes 3 hours to compile, I decided to leave it as is.

Roof Top play is very possible in this level and really makes it all the more exciting with a few players. Be warned however, the r_speeds do tend to get rather high up there, but my frame rates were liveable (25 - 30 fps) and it didn't seem to pose a problem with anyone else.

Yes I did combine the Defusion and Hostage rescue senarios but I feel it really works well in this map. The 2 hostages are slightly spread out as are the Terrorist spawn points so it's not too easy to rescue them. On the other hand, there is only one bomb spot which makes it more challenging and difficult to plant the bomb. I'm sure you'll agree, the gameplay is quite well balanced.

------Play Information-----------------------------------------------

Deathmatch      : No
Single Player   : No
Counter-Strike  : Yes
How Many Players: Anywhere from 2 to 16. We didn't manage to test with more than 8 but I am sure the level would play well with 16 and possibly even more.

------Map Information------------------------------------------------

New Textures    : Some
New Sounds      : One

------Construction---------------------------------------------------

Base            : none
Editor(s) used  : WC
Compile Machine : P3 500, 128mb ram.
Compile time    : Somewhere around 3 hours.
Build time      : 1 week on and off. 

------Installation Instructions-----------------------------------------------

Unzip the italianeve.tga files to cstrike\gfx\env\
Unzip de_italian.bsp and de_italian.txt to cstrike\maps\
Unzip edith.wav to cstrike\sound\ambience\
 

------Copyright-Permissions------------------------------------------
Authors MAY NOT use this level as a base to build additional levels. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.